Welcome to Wrestleworld! We offer here a world unlike any other you've seen before, led by Director, Jaywalker, and the Architects he has assigned to manage the 4 Championships of Wrestleworld that each represent their own culture and wrestling style! Feel free to look around and explore before joining, and enjoy your stay!
Wrestleworld
Welcome to Wrestleworld! We offer here a world unlike any other you've seen before, led by Director, Jaywalker, and the Architects he has assigned to manage the 4 Championships of Wrestleworld that each represent their own culture and wrestling style! Feel free to look around and explore before joining, and enjoy your stay!
Wrestleworld
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Nero usually wears black trunks accompanied by purple, cyan, gold or dark maroon boots with black gloves and an elbowpad on his right arm. He may also opt for a black singlet and white pants instead of the trunks. Nero wears expensive sunglasses down to the ring, which he will stow away before the match, and also wears them backstage. Furthermore his backstage attire consists of a wide variety of suits, suit jackets, leather and fur jackets, and the occasional hoodie and jeans.
Gimmick Information.
Alignment:
Heel-side of Tweener, so somewhat dependent on feud and match makeup. He's either the devilishly clever anti-hero or the maniacally cruel villain.
Tendency to Cheat:
If Needed
Gimmick Description:
Born an Englishmen Nero definitely considers himself a gentleman typically, though he's built up an ego and confidence to the point of not much caring about what anyone other than his closest friends and confidants think. In turn this has made him much more laid back than the typical english gentleman trope would have you belief, with only the largest and most absurd breaches of etiquette garnering consistent angry or negative reactions from him. Nero is not witohut a sense of humor, and is brutally honest when he isn't being dishonest and manipulative on purpose. He is not at all afraid to say what he thinks and typically expects the same of others, whilst reacting with disappointment or mocking if he believes a peer has failed to rise to his level. Nero is educated and world savvy, having wrestled and toured every continent and jsut about any wrestling territory worth mentioning. This worldliness has caused him to lean further away from most English stereotypes, but it's still unwise to insult the Queen or call football soccer in his presence. At his best Nero is clever, cheeky, and highly observant. His darker side can be brought out via frustration or outright rage in which he is savage, merciless and knows not the meaning of 'too much' or 'overkill'.
Brief Biography (optional):
Micheal Nero Blackburn Jr. comes from money, and from a family with much drama and many carefully guarded secrets. Nero has always been a bit of a rebel, and began training to be a wrestler at ten-years old despite his father's intense disapproval. Nero has built a career on the indies, making himself a household name both in the U.K and Japan for his cunning and malicious mind in addition to his raw talent for professional wrestling. Wrestleworld to him represents the top of the Mountain he started climbing all the way back in primary school when he enrolled in Hoffman's Wrestling Academy within the town of his namesake.
Motivations:
An intense love and admiration for the wrestling business, the skill and violence within, and the competitive enviroment that it fosters. Also a desire for prestige and accolades.
Wrestling Information.
Entrance Theme:
Entrance Description (optional):
To be done eventually.
Wrestling Style:
High technicality, speed and power. Technical wrestling blended beautifully with the popular Japanese styles as well as taking a little something from nearly every style out there.
Favorite Match Type(s):
Iron Man
Favorite Weapon(s):
-Cane -Chain -Baseball Bat -Umbrella
Moveset Information.
Common Moves (7 Max) 1. Vertical Suplex 2. Deep Arm Drags 3. Rolling Romero Special 4. Shoot Kicks 5. Knee Lift 6. Piledriver 7. All the armbars all the time. (VERY COMMON)
Signature Moves (3-5)
1. Double-Barrel Dropkick - High Impact Running Front Dropkick to the chin, sometimes sending the opponent over the top rope and onto the floor. 2. Wake-Up Call - Discus Clothesline from Hell 3. Gladius - High Impact enzugiri, sometimes running, connecting with the full lower leg in the neck area and usually sending the opponent to the floor. 4. Tombstone Piledriver 5. German Suplex